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Tiny Tower Defense
Strategy

Tiny Tower Defense

Published byShadowByte Games265 plays
Free · Runs in your browser · No sign-up
Quick answer

What is Tiny Tower Defense?

Tiny Tower Defense is a compact wave defense game. Enemies follow one winding path toward your castle while you place towers on the grass beside it. Archer towers shoot quickly at one target; cannons fire more slowly but damage enemies in an area. Defeated enemies earn gold for more towers or upgrades. The run ends when enough enemies reach the castle to use up its lives.

Updated

Key facts

Genre
Strategy
Platform
Web browser
Devices
Desktop, Tablet, Mobile
Price
Free
Sign-up
Not required

Preview

Tiny Tower Defense - Screenshot 1Screenshot 1
Tiny Tower Defense - Screenshot 2Screenshot 2
Tiny Tower Defense - Screenshot 3Screenshot 3
Tiny Tower Defense - Screenshot 4Screenshot 4

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Publisher

ShadowByte Games
@shadowbyte_games

Stealth infiltration, cyberpunk mini-games, and neon espionage.

9Games
0Followers
3.6KPlays

This game is owned, managed and distributed by its creator. ZuZi.dev hosts and moderates it but does not edit it.

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Build a defense along the path

  1. Tap a grass square, then choose an Archer Tower or Cannon Tower from the build menu. Path squares cannot hold towers.
  2. Place archers where their faster shots cover a long stretch; use cannons near bends where enemies bunch together.
  3. Tap a tower to upgrade it when you have enough gold. Its attack range grows, and upgrades stop at level three.
  4. Keep defending as new waves arrive automatically. Each enemy that reaches the castle costs one life; losing all lives ends the run.

Spend gold where it matters

  • Watch where the path doubles back: a tower there may cover more than one segment.
  • Keep some gold available for a second tower if the next wave overwhelms one firing lane.
  • Press P to pause or resume, R to restart, and S to open settings. The best score and sound setting are saved on this device.

Tiny Tower Defense FAQ

How do I build a tower?

Tap an empty grass plot and select Archer or Cannon in the menu below the board.

What is the difference between archers and cannons?

Archers fire faster at one enemy. Cannons fire more slowly and deal area damage.

Can I place a tower on the path?

No. Only grass plots can hold towers.

Does a new wave need to be started manually?

No. After all enemies in a wave are gone, the next wave starts after a short pause.

What happens when enemies reach the castle?

Each one removes a life. The run ends when no lives remain.

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