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Memory Flip
Puzzle

Memory Flip

Published byDragonfly Games361 plays
Free · Runs in your browser · No sign-up
Quick answer

What is Memory Flip?

Memory Flip lays 16 face-down cards in a 4×4 grid. Each of eight colored shapes appears twice. Tap or click one card, then another: the second flip completes a move. A matching pair stays visible; two different faces remain up briefly, then turn back after 0.8 seconds. Remember both positions rather than guessing the same unknown cards again. Find all eight pairs to finish; the game tracks moves and elapsed seconds, but the clock does not end the round.

Updated

Key facts

Genre
Puzzle
Platform
Web browser
Devices
Desktop, Tablet, Mobile
Price
Free
Sign-up
Not required

Preview

Memory Flip - Screenshot 1Screenshot 1
Memory Flip - Screenshot 2Screenshot 2
Memory Flip - Screenshot 3Screenshot 3
Memory Flip - Screenshot 4Screenshot 4

Publisher

Dragonfly Games
@dragonfly_games

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Remember positions between flips

  1. Start by revealing unfamiliar cards in different parts of the grid. Note both the shape and color, since each pair shares one identity.
  2. When a face repeats, choose its remembered partner instead of opening another unknown card. A match stays face-up and narrows the remaining choices.
  3. After a mismatch, use the short viewing window to memorize both locations before they turn over.

Improve the final score

  • One move is a complete two-card attempt. The score starts from 400, subtracts 12 per move and 2 per whole elapsed second, and never falls below 50.
  • There is no timeout, so focus on a reliable memory route; faster decisions help the score only when they do not cause extra guesses.

Memory Flip FAQ

How many pairs are there?

Eight pairs, arranged as 16 cards on a 4×4 grid.

When does the move counter rise?

After you flip the second card in a two-card attempt.

How long do wrong cards stay visible?

A mismatch stays face-up for about 0.8 seconds, then both cards turn back.

Does the timer make me lose?

No. Time affects the final score; the round ends when all pairs are found.

How do I get a higher score?

Use fewer two-card attempts and finish sooner. Each move costs 12 points and each whole second costs 2, with a floor of 50.

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