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Tiny creatures, gigantic worlds. Micro-adventures and cozy nature simulators.
This game is owned, managed and distributed by its creator. ZuZi.dev hosts and moderates it but does not edit it.

Sweet Match Mania is a match-3 candy puzzle on an 8x8 board with six candy types. Swap two neighbouring candies to line up three or more of the same kind, clear them and score. Each of the 50 levels gives you 50 moves to reach its goal, which is usually a target score but changes to clearing frosting, chocolate, locks or licorice on later levels. Boosters, stars, a limited supply of lives and a leaderboard add structure around the puzzles.
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This game is owned, managed and distributed by its creator. ZuZi.dev hosts and moderates it but does not edit it.
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Each level starts with 50 moves. The pre-game booster Start +5 moves adds extra moves at the start.
You lose one of your five lives. Lives come back over time, one every 30 minutes, and the game also offers an in-game ad to restore one.
No. Many levels ask for a target score, which rises by 30 points each level, but other levels ask you to clear frosting, chocolate, locks or licorice.
Stars depend on how far your final score is above the level's target score. A higher score earns more of the three stars.
Yes. Progress, boosters and lives are saved in your browser on this device.