Publisher
Gravity-defying platformers, speedrun challenges, and portal puzzles.
This game is owned, managed and distributed by its creator. ZuZi.dev hosts and moderates it but does not edit it.

In the current Lucky Fruit build, one numbered target is the whole challenge. Tap or click it once to start a ten-second run; that first press already counts as one point. Keep pressing the target until the timer ends. The number on the button is your score, equal to the number of presses in that run. When time is up, the screen invites another tap, which resets the count and starts a fresh attempt.
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Screenshot 4Gravity-defying platformers, speedrun challenges, and portal puzzles.
This game is owned, managed and distributed by its creator. ZuZi.dev hosts and moderates it but does not edit it.
On your first press of the numbered target; that press also adds one point.
Ten seconds from the first press.
It is the number of times you pressed the target during the round.
Press the target after the time-up message to reset the score and begin another ten seconds.
No. Those actions are not present in the current playable build.