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Story-rich isometric adventures, dark fairy tales, and dreamy exploration.
This game is owned, managed and distributed by its creator. ZuZi.dev hosts and moderates it but does not edit it.

Stander Valley is a small farming simulation built around daily choices. Till a plot, plant a seed and water it before sleeping; only a watered crop grows overnight. Harvest with the basket when it is ready, and the sale value is added when the day advances. A cow can give milk once per day, while a chicken can provide an egg. Tools cost energy, so a good day balances field work, trips to the pond and the seeds you buy at the village shop.
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Story-rich isometric adventures, dark fairy tales, and dreamy exploration.
This game is owned, managed and distributed by its creator. ZuZi.dev hosts and moderates it but does not edit it.
Crop growth is processed when you sleep, and only a plot watered that day advances.
Harvested items are queued for sale. Their value is added to your gold when you sleep and start the next day.
Use the can or interact while standing by the pond.
The cow can add milk once per day, and the chicken can add an egg when it is ready; sleeping resets their daily availability.
Tool use is blocked until energy is restored, for example by sleeping; the shop also offers an energy potion.