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The ZuZi.dev team. First-party games that show what the platform can do.
This game is owned, managed and distributed by its creator. ZuZi.dev hosts and moderates it but does not edit it.

Neon Conduit is a color-path puzzle played on a small grid. Drag from one glowing orb to its partner of the same color through neighboring cells. Routes cannot cross another route or pass through a blocked cell. To finish a board, connect every pair and run a completed line over each glowing star before the move budget is exhausted. You do not need to fill every empty square. The challenge is to reserve enough space for pairs whose endpoints have fewer possible approaches.
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The ZuZi.dev team. First-party games that show what the platform can do.
This game is owned, managed and distributed by its creator. ZuZi.dev hosts and moderates it but does not edit it.
No. Every color pair must be linked and every star must lie on a finished route; other squares may stay empty.
No. Each path needs its own neighboring cells and cannot pass through blockers or another color’s orb.
No. It clears the last finished route, but its move remains spent. Restart resets the move allowance.
Only the first few cells of one suggested route. A level allows up to two hints, and hints affect stars.
Use no hints and finish within one move more than the number of color pairs.