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Tiny creatures, gigantic worlds. Micro-adventures and cozy nature simulators.
This game is owned, managed and distributed by its creator. ZuZi.dev hosts and moderates it but does not edit it.

Forest of Radiance is a side-scrolling platformer with three stages: Fernlight Glade, Mooncap Canopy and Crystalroot Ruins. You run and jump across ledges and moving platforms, gather crystals, stomp mushroom-like puffcaps and open each stage's portal by collecting enough crystals. You have three hearts to get through.
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Tiny creatures, gigantic worlds. Micro-adventures and cozy nature simulators.
This game is owned, managed and distributed by its creator. ZuZi.dev hosts and moderates it but does not edit it.
Every stage has a crystal target shown in the HUD as earned crystals against the target, plus the total available in the stage. The targets are 4, 5 and 6 for the three stages. A glowing portal waits at the end, but it only lets you through once you hold enough crystals; touching it too early shows a message that it needs more. Each stage also hides a cache near a clue: get close to the clue and the cache appears, and collecting it adds bonus crystals.
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Three: Fernlight Glade, Mooncap Canopy and Crystalroot Ruins. Reaching the portal of the third stage restores the forest.
The portal needs your crystals to reach the stage target, which is 4, 5 and 6 across the three stages. Collect more crystals or reveal the hidden cache.
Land on a puffcap from above to stomp it. Touching it from the side costs you a heart.
The stage resets and your hearts are refilled to three.