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The ZuZi.dev team. First-party games that show what the platform can do.
This game is owned, managed and distributed by its creator. ZuZi.dev hosts and moderates it but does not edit it.

Tap Away Blocks asks you to clear a mat of arrow-marked blocks before its move counter runs out. A block leaves only when its arrow points along an open route. Tapping a blocked path makes it bump back but still spends a move. Over 60 levels, fixed bolts, catch baskets, rotating arrows and paired tunnels complicate the order. The puzzle is to free a path with as few wasted taps as possible.
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The ZuZi.dev team. First-party games that show what the platform can do.
This game is owned, managed and distributed by its creator. ZuZi.dev hosts and moderates it but does not edit it.
Yes. It bumps back to its place, but the tap is still counted.
A block sliding into a basket is cleared even if the basket sits inside the mat. Baskets do not fill up.
They come in matching pairs. A block entering one exits the other and keeps sliding in its arrow direction.
No. They stay fixed, so you must clear other blocks around them.
Clear the board close to the level’s fewest-move count and avoid hints; extra moves and hints reduce the result.