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The ZuZi.dev team. First-party games that show what the platform can do.
This game is owned, managed and distributed by its creator. ZuZi.dev hosts and moderates it but does not edit it.

Pyramid Peaks is a solitaire-style card puzzle. Tap an exposed card exactly one rank above or below the top card of the pile; suit does not matter, and Ace and King are neighbors. Removing cards uncovers those behind them. When no exposed card fits, turn one from the stock to change the pile. Clear every board card to win. If the stock is empty and no move or sun card remains, the deal ends.
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The ZuZi.dev team. First-party games that show what the platform can do.
This game is owned, managed and distributed by its creator. ZuZi.dev hosts and moderates it but does not edit it.
Yes. The game treats King and Ace as adjacent ranks.
When no useful exposed card is one rank above or below the pile; drawing changes the reference but ends your streak.
In deals that feature them, play six board cards in a row without drawing. You can hold two.
Cards of the suit shown on a lock count down its number when they reach the pile, whether played or drawn.
One for clearing the board, one for using no Undo, and one for keeping at least the level’s stock-card target.